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Name - The items name.. Map - The Texture Map or Data type. Race - The Race associated with the mod, if any.. Num - The variant number of the mod, if any.. Part - The part or subcategory of the mod.. Active - True or False depending on whether the mod is active.-Skin material part C is taken by the body hair textures. Please keep it present in EVERY mod based on TheBody 2.0 that has skin visible.-TB Resource Kit included. Has all the goodies needed for easier mods creation. 3ds Max 2018 or newer needed. Adopt the File's Unit Scale.